Call Of Duty Black Ops 4 Weapon Dmg Chart
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- Cod Black Ops 4 Weapons
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Black Ops 4 Blackout's best guns are always going to be a contentious topic, especially as there are no hard, datamined stats to go from just yet in Blackout mode - meaning so far it's good old fashioned personal experience and taste that decides that list.
Our Call of Duty Blackout Guns list page outlines every weapon confirmed for Black Ops 4, including assault rifles, sniper rifles, SMGs, pistols and more. Call of Duty Black Ops 4's Blackout mode brings a whole new Battle Royale dimension to COD, and one that actually takes some getting used to.
That said, we do have some stats from the community for weapons in multiplayer, and so we've listed those full Black Ops 4 weapon damage stats for multiplayer below.
For Blackout meanwhile, we've put some time into both the beta and the full launch of the Black Ops 4 battle royale mode, and scoured the community for their opinions on personal favourites, too. Below, you'll find our picks for the best weapons and guns in Blackout so far, and why.
Black Ops 4 weapon damage stats for multiplayer
As we mentioned above there aren't any hard stats for Blackout mode just yet, but we do have these stats below for regular Multiplayer mode, thanks to the hard work of community members like Kitsunekinder on the Black Ops 4 reddit, for instance, who was one of our sources for the info below.
Black Ops Multiplayer Sniper and DMR damage stats
Weapon | Type | Base Damage | Headshot Damage | Shots to Kill | Headshots to kill | Time to Kill (body) | Time to Kill (head) |
---|---|---|---|---|---|---|---|
Paladin HB50 | Sniper | 140 | 150+ | 2 | 1 | 2.31 | Instant |
Outlaw | Sniper | 110 | 150+ | 2 | 1 | 1.35 | Instant |
SDM | Sniper | 95 | 142 | 2 | 2 | 0.42 | 0.42 |
Koshka | Sniper | 120 | 150+ | 2 | 1 | 2.22 | Instant |
Auger DMR | DMR | 62 | 68 | 3 | 3 | 0.55 | 0.55 |
ABR 223 | DMR | 38 | 41 | 4 | 4 | 0.33 | 0.33 |
Swordfish | DMR | 34 | 37 | 5 | 5 | 0.52 | 0.27 |
Black Ops Multiplayer Assault Rifle and LMG damage stats
Weapon | Type | Base Damage | Headshot Damage | Shots to Kill | Headshots to kill | Time to Kill (body) | Time to Kill (head) |
---|---|---|---|---|---|---|---|
ICR-7 | AR | 37 | 40 | 5 | 4 | 0.49 | 0.39 |
Rampart 17 | AR | 46 | 50 | 4 | 3 | 0.45 | 0.34 |
KN-57 | AR | 40 | 44 | 4 | 4 | 0.42 | 0.42 |
VAPR XKG | AR | 37 | 40 | 5 | 4 | 0.45 | 0.36 |
Maddox RFB | AR | 32 | 35 | 5 | 5 | 0.44 | 0.44 |
Titan | LMG | 46 | 59 | 4 | 3 | 0.49 | 0.37 |
Hades | LMG | 36 | 39 | 5 | 4 | 0.46 | 0.37 |
VKM 750 | LMG | 62 | 68 | 3 | 3 | 0.49 | 0.49 |
Black Ops Multiplayer SMG damage stats
Weapon | Type | Base Damage | Headshot Damage | Shots to Kill | Headshots to kill | Time to Kill (body) | Time to Kill (head) |
---|---|---|---|---|---|---|---|
MX9 | SMG | 28 | 30 | 6 | 5 | 0.49 | 0.4 |
GKS | SMG | 28 | 30 | 6 | 5 | 0.54 | 0.45 |
Spitfire | SMG | 27 | 29 | 6 | 6 | 0.34 | 0.34 |
Cordite | SMG | 28 | 30 | 6 | 5 | 0.44 | 0.37 |
Saug 9mm | SMG | 28 | 30 | 6 | 5 | 0.39 | 0.32 |
Black Ops Multiplayer Shotgun and Rocket Launcher damage stats
Weapon | Type | Base Damage | Headshot Damage | Shots to Kill | Headshots to kill | Time to Kill (body) | Time to Kill (head) |
---|---|---|---|---|---|---|---|
Mog 12 | Shotgun | 150+ | 150+ | 1 | 1 | Instant | Instant |
SG12 | Shotgun | 112 | 150+ | 2 | 1 | 0.49 | None |
Hellion | Rocket | 150+ | 150+ | 1 | 1 | Instant | Instant |
Black Ops Multiplayer Sidearm damage stats
Weapon | Type | Base Damage | Headshot Damage | Shots to Kill | Headshots to kill | Time to Kill (body) | Time to Kill (head) |
---|---|---|---|---|---|---|---|
Strife | Sidearm | 46 | 50 | 4 | 3 | 0.49 | 0.37 |
RK 7 | Sidearm | 32 | 35 | 5 | 5 | 0.56 | 0.56 |
Mozu | Sidearm | 62 | 68 | 3 | 3 | 0.38 | 0.38 |
Black Ops 4 Blackout best guns and weapons
While Black Ops 4's weapons can seem pretty similar at first, at least compared to most other battle royales, there are of course plenty of things that make one weapon stand out over another.
Below, we've plucked out a selection of weapons that we think are generally the best for you to build around when kitting up in battle royale. That means they're not crate or zombie exclusive - they're all available to just be picked up in the standard way, albeit at differring levels of rarity - and using them won't leave you too heavily skewed towards one specialism like long or close-range damage.
SDM
Category: DMR
Rarity: Rare
Fire Mode: Single (Semi-Automatic)
As a DMR, the SDM can't be used as a fully automatic weapon, but that doesn't mean it isn't still useful in medium range encounters. In fact, it's fantastic, with a higher damage than the already satisfaying Auger and a solid rate of fire if you fast-tap the fire button.
It's particularly effective at medium-to-long range, where you'd be tying to single-tap your assault rifles anyway, and with solid attachments its a fantastic, flexible alternative to a sniper rifle.
Spitfire
Category: SMG
Rarity: Uncommon
Fire Mode: Full Auto
Great for coupling with a DMR or Assault Rifle, the Spitfire is our pick of Blackout's SMGs. It has the highest rate of fire out of all of them, but still a good amount of damage per bullet. There's some recoil, but in close-quarters play at the start or very end of a game that's less of an issue than at longer distances - plus, Call of Duty's recoil is considerably lower than in other battle royales in general.
It's not so hot at anything but short ranges though, so only use it in gunfights at less than about 80 metres' range.
Vapr-XKG
Category: Assault Rifle
Rarity: Uncommon
Fire Mode: Full Auto
Arguably the best Assault Rifle, and with Assault Rifles being the most versatile weapons that makes it arguably one of the best all-round weapons too. It's had a damage nerf from the beta, it seems, but still kicks out a solid punch and handles very nicely. Our pick of the games various ARs.
Call Of Duty Black Ops
KN-57
Category: Assault Rifle
Rarity: Uncommon
Fire Mode: Full Auto
An alternative Assault Rifle, the KN-57 is Call of Duty's version of an AK-47. If you're used to the AKM of PUBG you'll know what that means - a slower rate of fire than most ARs, but higher damage per hit. It's noticably higher in the KN-57's case, so if you prefer a harder-hitting but slower-firing rifle this is the one for you, and a very solid option all-round.
Paladin
Category: Sniper Rifle
Rarity: Rare
Fire Mode: Bolt Action
Sniper Rifles are extremely reliant on your own skill - but if you're good, they're the best you can get. The Paladin is the community's choice for the best of the bunch, and ours too, with its slow bolt action more than made up for with enormous damage and minimal drop-off at range. The bullet speed also seems to be extremely fast - we don't have official numbers, but the amount you need to 'lead' your shots by at range doesn't seem to be as far as Sniping in other battle royales, which again makes your life easier.
It's rare though, and you'll need to couple it with something more flexible like an Assault Rifle, but it's worth it if you can make your shots count.
Blackout weapons are a bit different than the guns we’re used to in other battle royale games. Unlike PUBG and Fortnite, Blackout weapons are not heavily influenced by popular firearms from the real world – some are torn straight from the pages of pulp science fiction, others represent futuristic takes on current-day military hardware, while some are entirely fictional. This means the only way to know what Blackout gun is best for you is to pick one up and test it out in the field, which is easier said than done.
In order to help you figure out your Maddox RFB from your Rampart 17, we‘ve assembled the following Call of Duty: Blackout weapons guide. Below, we detail the key differences between every gun in Call of Duty battle royale, and offer some advice as to which weapons you should be looking for when you drop.
We’ll also look into zombie guns, good attachments for each weapon, and also what situations each of these Blackout weapons excel in.
Here are the best Call of Duty Blackout weapons:
Blackout assault rifles
Maddox RFB
Arguably the best Blackout assault out there, the Maddox RFB is punchy, easy to control, and hits hard. The drawback is that none of this holds up at long range. If you’re looking for a gun to use in that grey area between short and mid-range then the Maddox RFB is one of your best options.
The Maddox RFB can be equipped with muzzle attachments, magazine attachments, and all types of scope – except the sniper scope.
Rampart 17
Loved by some, hated by others, the Rampart 17 delivers high damage and is even effective in long-range battles, but suffers with a slow rate of fire and plenty of horizontal recoil. If you can’t find a sniper or DMR then this is a decent stand-in. Like most assault rifles, you can put a variety of attachments on the Rampart 17, just not the sniper scope.
KN-57
This modernised AK-47 is another strong assault rifle and can be effective in practically any type of engagement. It drops enemies quickly, has an easy-to-learn recoil profile, and fires fast enough to see you through most close-quarters fights, too. If you have played a lot of Call of Duty in the past then chances are you’ll feel right at home with this Blackout gun. We recommend a short-range sight, grip, stock, and suppressor for the ultimate KN-57 setup.
ICR-7
You won’t struggle to land hits with the ICR-7 in Blackout, but don’t expect them to deal much damage. This gun’s best attribute is its accuracy, making it a stalwart in any arsenal. Landing headshots is key to success with this Blackout assault rifle, so aim high. The high accuracy of the ICR-7 means that it’s also very effective for laying down warning shots in Quads and Duos, especially if you have a sniper on your team waiting to pick off any players you manage to pin down.
Vapr-XKG
The Vapr-XKG isn’t a bad Blackout gun per se, but it is one of the worst assault rifles in Blackout. This carbine-style weapon is good for close-quarters fights and can be effective up to mid-range, but it’s nearly useless at taking down distant targets. If you’re going to run this assault rifle then make sure it’s not your only long-range option.
Blackout sniper rifles
Koshka
All Blackout sniper rifles are excellent. They’re capable of eliminating targets with a single shot and from frankly absurd distances. However, the Koshka is the Blackout sniper rifle you should look for.
Why? Its fast scope-in time is ideal for the searing pace of Blackout’s gameplay, allowing you to react to missed shots, location changes, and new threats much faster than with other sniper rifles like the Paladin. For this reason, the Koshka is also adept in mid-range firefights where the vast majority of Blackout shootouts take place.
The Koshka also boasts a decent rate of fire, allowing you to cycle through three or four shots, which means you won’t be punished for missing shots with this sniper rifle.
Paladin HB50
There’s no denying the appeal of the Paladin: you’ll rarely need to land more than one shot with this 50 .cal monster in order to down an enemy. The Paladin also has little in the way of bullet drop, making it the best pick for those extremely long-range engagements. Hit someone with this sniper rifle immediately puts them on the back foot, stripping any armour and robbing them of the majority of their health. Strap a sniper scope and an extended barrel on this sniper and you’re all set.
SDM
This semi-automatic Blackout sniper rifle is great for spamming vehicles and running enemies at range, but can be tricky to control. Its damage rating and rate of fire make it a very versatile long-range weapon, so absolutely grab this if you you’ve had no luck finding one of the other three sniper rifles.
Outlaw
This bolt-action sniper is very similar to the Koshka in terms of damage, but can cycle through rounds even faster. It’s not quite as mobile though, so can be hard to use in mid-range fights.
Blackout LMGs
Titan
The only true LMG in Blackout, the Titan is proficient from short to long range and is capable of obliterating entire squads given half a chance. Whether you need to lay down some suppressing fire, empty rounds into an enemy vehicle, or clear out a building, the Titan possesses the raw power and 75-round box magazine to get the job done. One minor drawback: hefty bullet drop over long range.
Hades
The highest rate of fire of any LMG except the Zweihander, the Hades offers decent accuracy at mid-range, making a great weapon for suppressing enemy squads.
VKM 750
This 50 .cal LMG packs a punch – though nowhere near as much as the 50 .cal Paladin – but you will struggle to land many shots with it as the rate of fire is agonisingly slow. To make matters worse, the VKM’s hefty recoil means landing consecutive shots is a challenge.
Blackout tactical rifles
Auger DMR
If you can’t find a sniper rifle then this is a very good replacement: high damage, high muzzle velocity, and semi-automatic fire to boot. A 4x scope and suppressor turn the Auger DMR into a formidable weapon for Blackout’s wide-open spaces.
ABR 223
A solid burst-fire rifle that’s capable of tagging targets at mid to long range, but it struggles in close-quarters battles where its low damage-per-second rating means it can take three or four bursts to down an enemy. The ABR 223 comes equipped with a decent short-range optic, making it a great early-game weapon for mid-range fights.
Swordfish
Suffers from the same issues as the ABR 223: borderline detrimental in close-quarters conflict, and outclassed by the Auger DMR, sniper rifles, and even some assault rifles at long-range.
Essex Model 07
Another forgettable Blackout weapon, the Essex Model 07 should only be picked up if you have no mid or long-range weapon, or indeed no weapon at all. It’s got a slow rate of fire, mediocre damage, and you can’t fit it with any attachments. Hopefully this lever-action rifle is buffed soon.
Blackout Submachine guns
GKS
Hands down the best SMG in Blackout, the GKS offers a high rate of fire, relatively low recoil, and has a solid damage profile. SMGs generally aren’t worth keeping around as you near the end of a Blackout match, but the GKS is versatile enough to justify a slot in your arsenal, so long as you have an assault rifle or sniper for long distance engagements.
Spitfire
The Spitfire is the best close-quarters Blackout gun and your best friend at the start of the match when most enemies are unarmoured. Its blistering rate of fire makes short work of foes if you can land every hit, which becomes a struggle when you’re out in the open and not battling through buildings. Attach a laser sight and extended mag to make this the ultimate hip-fire weapon.
Cordite
The high magazine capacity is your main reason for picking up the Cordite. Load the Cordite up with a 2x scope and every attachment it can carry and it can just about manage at mid-range. But close-quarters battles is where this Blackout SMG comes into its own.
MX9
The MX9 is versatile enough to get you through the odd mid-range scrape thanks to it boasting both a high rate of fire and easy-to-control recoil. Like all SMGs in Blackout, the MX9 will be rendered ineffective toward the end of the match as most enemies will have high-level armour, so be ready to ditch this for an assault rifle when you’re done clearing out Nuketown Island.
Saug-9mm
Only worth picking up if your only other option is a shotgun, the Saug-9mm is a strong short-range weapon in Black Ops 4 multiplayer but does not adapt well to the increased range of Blackout.
Blackout shotguns
SG12
Shotguns are hard enough to use in the tiny maps of Black Ops 4 multiplayer, so it makes sense that they’re the worst weapon to use in Blackout. The SG12 is the better of the two options as its high rate of fire will give you a damage-per-second advantage over some SMGs in confined spaces.
Mog 12
Preferable only to the basketballs you can pick up in a certain location of the map, the Mog 12 will only deal worthwhile damage if your target is within melee range. To make matters worse, it’s a pump-action shotgun, so getting off the two or three shots it takes to kill someone at this range takes far too long.
Blackout pistols
Strife
This is preferable to a shotgun, but very much a weapon to avoid if you have other options. The Strife has the stopping power and ammo capacity to put an unarmoured enemy down with a single magazine, but you’ll have to land every shot without hesitation to stand a chance with this pistol.
Mozu
This revolver packs a serious punch, but its small clip size, slow rate of fire, and tricky iron sights have it come in second to almost every other gun in Blackout.
RK 7 Garrison
The best of the three pistols available in Blackout, the RK 7 Garrison is a decent backup weapon in the early game as you can change to it much faster than a primary weapon.
Blackout launchers
War Machine
The War Machine is an extremely rare, belt-fed noob tube, and every bit as useful as that sounds. Nothing beats this Blackout launcher when it comes to wiping out vehicles and squads up close. The War Machine is also very useful for taking out enemies who are hiding behind cover, making it surprisingly effective during the final stages of a match.
Hellion Salvo
This Blackout rocket launcher can lock onto vehicles, making it a very powerful weapon in Quads where a single, well-timed shot can result in a squad wipe. Rocket ammo can be quite scarce so it’s best to have a single member of your team on anti-vehicle duties.
Blackout zombies weapons
Galil
Cod Black Ops 4 Weapons
As good in Blackout as it was in the first Black Ops game, the Galil is a very strong assault rifle with high damage and virtually no recoil. Its one shortcoming is that it can’t carry any attachments, so you might struggle to find targets without a scope.
Ray Gun
This weapon is synonymous with Call of Duty’s zombies mode, so it’s exciting to finally see it in action against other players. The results are mixed: the Ray Gun deals stacks of damage, but has limited use due to its high projectile travel time, ammo count of 20, and lack of attachments. It’s fun, but it’s not necessarily good.
Call Of Duty Black Ops 4 Weapon Dmg Chart 2
MP-40
Similar to the Galil, the MP-40 has raw stats in its favour, but without any attachments its use is limited to short-range firefights.
Zweihander
A new Call of Duty weapon, the Zweihander is a double-barrel LMG, which sounds incredible, but really just equates to a lot of missed bullets. With only iron sights and some of the worst recoil in the game, the Zweihander is only effective at short range.
Call Of Duty Black Ops 2 Gamestop
Need more help conquering Call of Duty’s battle royale mode? Check out our rundown of the best Blackout perks, or for tactics we have a Blackout tips guide. Of course things might fall apart when it comes to actually finding the best Blackout weapons, but at least you now know what the guns you have are capable of.