Destiny 2 Tiana Raid Dmg

Destiny 2’s Eater of Worlds is the first ‘raid lair’ – an annex for Emperor Calus’s opulent ship, the Leviathan. Like the full Leviathan raid, it is a punishing challenge; a sequence of puzzle-like trials, followed up by a boss, that will force you to use all of your skills and make use of your best weaponry. The raid lair is shorter than Calus’s main Leviathan challenge, but like the full raid, Eater of Worlds does little to explain itself, and as such requires patience to succeed, especially during your first run. That’s why we’ve put together this Destiny 2 Eater of Worlds raid lair guide.

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The raid lair is accessed from the main Leviathan ship locale on the galaxy map, so head there to begin. You’ll need a full squad, naturally, with everyone above the required 300 power level. When your fireteam lands on the Leviathan, rather than heading up the steps to the main raid location, you should instead head through the large door straight in front of you. A series of corridors await, which will lead you the first challenge: escaping the reactor room.

Mar 06, 2019  Destiny 2 Leviathan raid guide and walkthrough: Checkpoints, shortcuts and every main challenge explained Our explainer for how to complete the Destiny 2 Raid. I joined a competent group that blew past the first two encounters of Leviathan, Destiny 2's first raid, but then hit one heck of a wall. After making it through the courtyard and baths without a hitch, we arrived at the Pleasure Gardens and everything just went to hell.

Destiny 2 Eater of Worlds raid lair guide

As previously mentioned, we’re still working on a full guide for the Eater of Worlds Leviathan raid lair. However, to ensure you don’t go in completely blind, here are a few pointers to the encounters you’ll be facing.

To start, you’ll need to be 300 power level or above. Then select the Eater of Worlds raid lair from the Leviathan node of the map to transport your raid team to the front gate.

Destiny 2 raid lair: escape the reactor

After entering the raid lair and progressing through the tunnel network, you’ll eventually reach a large reactor room with a seemingly impassable purple reservoir. Platforms will arise from the water when you reach the edge of safe land, and hopping on these will cause further platforms to emerge. Only one person can be on a platform at any one time, so get your raid team to form a chain and work your way across the reactor room. On the other side of the room you’ll fight in a wave-defence combat encounter, which upon completion will drop a chest and open a gate in the floor.

Destiny 2 raid lair: engine room

The next encounter is set in the Leviathan’s engine room, and involves a series of pistons moving back and forth across the room. When they return to their starting position on the left they cause a huge shockwave that will knock anyone off the pipework that makes up the route to safety, plunging them to their doom. The solution is pretty easy; along the network of pipes are right-angle square sections that act as a safe space. Simply hide in these before the pistons emit the shockwave and you’ll be fine. Get to the other side of the engine room and you’ll be sucked through an asteroid field-like area and into the final zone.

Destiny 2 raid lair: break the barrier

In the last segment of the raid lair you’ll be fighting the Vex. The giant shell-like construct floating in the middle of the room contains the final boss, but he must be freed from this prison first. To do so, you need to detonate crystal-like structures which spawn on the sides of the shell. They glow purple, orange, or blue, and signal what kind of element to use against them. However, using elemental weapons isn’t how to do this; you need to use special guns called Vex Craniums, which can be found around the room.

The Vex Craniums must be charged in the flaming altars that are located around the room (the colour of flame in each altar will determine what element they are). The crystals will spawn when you pick up your first Vex Cranium, and will detonate after a period. You need to destroy all the mines before they explode. Split your team up to cover all three altars so you have access to all the elements, charge your Vex Craniums, and work on one side of the shell at a time.

Destiny 2 raid lair: Argos boss fight

After breaking all three sides of the shell you’ll reveal Argos, the final boss. He is protected by a shield, but this can be destroyed in a similar fashion to the shell that previously imprisoned him. Three orbs will spawn near his shield. These can be all one element, or a mixture of the three. Charge three Vex Craniums for the correct elements, and then use the laser to drag the orbs into the circular metal section of his shield. This must be done simultaneously, so all orbs hit the metal circle at the same time. This will lower his shield and begin the damage phase.

During the damage phase you will want to throw a load of pain at Argos’s face; rocket launchers – especially the Leviathan raid launcher – is useful for this. Be aware of the boss’s attacks in this phase; his triangular net will pick players up and require them to be saved by allies. It is easily dodged, though, so should not pose a problem. After damaging him enough, weak spots will open up on his arms, back, and head, and a series of platforms will materialise. Hop on these to reach a vantage point and shoot the weak points. These are in pairs – two on the head, arms, and back – and when broken will cause Argos to flinch and prevent him from causing a team wipe. They break based on heavy sustained damage rather than overall damage, so fast-firing weapons like auto rifles and especially Coldheart are very useful. After breaking a pair of weak spots, the damage phase will end and Argos will replenish his shield. Ideally you will have caused enough damage to reduce his health by around a third.

Because Argos only has three weak point zones that prevent him from wiping the team, this boss fight must be done in a maximum of four damage phases. Any more, and you won’t be able to prevent him from killing everyone. Beat him, and you’ll be rewarded with loot, and have finished the raid lair.

Destiny 2 raid lairs

Rather than add a wholly new raid – as has every other Destiny DLC other than House of Wolves – Curse of Osiris instead adds a separate encounter called a ‘raid lair’ to the existing Leviathan raid. It is called Eater of Worlds.

Destiny 2 Tiana Raid Dmg

Bungie discussed the ideaon one of the Curse of Osiris hype streams. Essentially, raid lairs are miniature raids – Eater of Worlds is be just as challenging as the full-fat Leviathan raid, but will take less time to complete. Senior designer Brendan Thornesays we’ll tackle “an entirely new set of encounters, new puzzles, new loot, completely new places to explore […] and then we have a brand new final boss for you to fight.”

Destiny 2 Warlock

A second lair will be added to Leviathan in the second DLC – you can see the greyed-out node it will clearly occupy in the menu screen above. This probably means noentirelynew raids throughout Destiny 2’s first year, but ought to add up to more raid content in total than we’ve seen in Destiny for quite some time, depending on how large raid lairs turn out to be. There is reason to be optimistic here: Thorne said the main reason raid lairs exist is because Bungie “wanted to make more raids,” so perhaps we’ll be pleasantly surprised by their size.

In most MMOs, queuing for a raid as a solo player can be intimidating and stressful. There is no shortage of toxic communities that will bash on players--especially solo players--if they're not pulling their weight during dungeons or raids. Many will even give up and leave the group before there is even a chance to learn to work as a team. Luckily, however, my experience has shown that that's not the case with Destiny 2, where fireteams understand that we’re in this raid for the long haul and that even if we don't make progress, at the end of the day we come out knowing even more about the encounter.

As is the case with most online games, raiding as a solo player as opposed to with a group of friends or guild-mates comes with its fair share of difficulties in Destiny 2. Like in the first game, I had to resort to finding other players to raid with using the Destiny Companion app, a smartphone app that allows players to manage items, characters, and clans as well as view news and look for raid groups. Though teaming up with random players is not the ideal way to play through the raid, new squads that want to achieve their shared goal while goofing around can quickly acquire the same sense of camaraderie that a fireteam of friends would have.

Despite what other MMO's may have taught you about playing with random other players, finding that good, laid-back group on the app is possible. In fact, most of the teams I’ve joined have been exactly that: a team that would rather laugh at a joke than become frustrated at another person or mechanic. This casual attitude is essential in overcoming the raid as it takes a lot of pressure off the fireteam. The raid is stressful enough as it is, and to take off that extra pressure can really make or break everyone's experience.

I joined a competent group that blew past the first two encounters of Leviathan, Destiny 2's first raid, but then hit one heck of a wall. After making it through the courtyard and baths without a hitch, we arrived at the Pleasure Gardens and everything just went to hell.

In many MMO communities, being stuck with the same group for a long time can make things more hostile. When this happened in Destiny 2, however, we ended up learning more of each other's personality. That’s when the team loosened up a bit, we started to worry less, and from then on the encounters ran more smoothly--even when we didn't complete them.

But of course it still takes more than just a positive attitude to complete a raid. Communication among the fireteam is equally important as even the slightest miscommunication can result in a wipe. An example of this is how Leviathan's third encounter is actually simple and easy to overcome, but only if the fireteam is communicating with each other throughout it. And while great communication among a group of solo players might sound difficult or rare in other MMOs, it’s entirely possible within the Destiny 2 community.

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My experience during this encounter wasn’t nearly as difficult as it could have been. I was in a group of other solo players who knew what they were doing, and although I wasn’t familiar with their strategies for the encounter, they gave me the rundown and I was able to come in with a vague idea of what I needed to do. Granted, knowing the fight is one thing, but executing it is a different challenge. I was a mess the first few tries, but the team continued to guide me through it step-by-step. Even though we queued up as solo players, we understood the importance of communication during this encounter and came out on top because of it.

The community's great attitude and communication are also on display in how solo players adapt to different roles of the raid. Unlike a fireteam of friends, where the different roles/tasks can be established before the raid even begins, solo players need to adapt their job to fit with their teammates and often have to do so on the fly. Combine this with the fact that many of Leviathan's encounters can be solved or completed in different ways, one would expect every encounter to devolve into a mess of confused roles and fractured strategies when in a group of solo players. But that's simply not the case.

In my experience, the Destiny 2 community understands that every encounter will have many different methods to complete it, and that the roles that everyone must take on are fluid. Every team will have a different answer to a problem--a fact that may make solo players initially feel out of their element--. but the Destiny 2 community makes asking questions and working out a strategy that the team agrees on easy. Its players are more than willing to talk through everything if you are willing to learn.

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After my time filling many different roles and learning many new ways in completing Leviathan's encounters, I now feel confident enough to join any group and pass my newly-obtained knowledge on to others as well.

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Destiny 2 has such an amazing community. After wiping the slate with Destiny and jumping to Destiny 2, I was afraid that more toxic players would gravitate towards the game. But instead, it has been just the opposite. The Destiny 2 community has remained largely clean of the toxicity we've come to expect from MMOs, which is something I hope remains as the game moves forward.