Poe Witch Physical Dmg Reductio

  1. Poe Witch Physical Damage Reduction
  2. Poe Witch Physical Dmg Reduction Software

Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Forenindex » Witch. Using an Aul's drops me from 16 zombies to 15 zombies but wouldn't the 20-40% extra physical make up for that?

PoeCurrencyBuyDate: Dec/04/19 21:09:43Views: 10120

PoE 3.9 will bring the biggest update of the year, including new map mechanism - Conquerors of the Atlas, and new skill gems and boss. PoeCurrencyBuy, as always, brings the latest PoE 3.9 Witch Builds, Elementalist, Occultist, Necromancer to players. There are starter builds for beginners, these builds are cheap. There are also very powerful builds that can easy kill uber, so just choose your favorite build to enjoy PoE 3.9!

Quick Jump

Witch Elementalist

[3.9] PoE Ice Golem Elementalist Farmer Build

  • + GREAT DAMAGE ! u can hit 420k+ single ice golem dmg x6 +670k cyclone hit (each 2 seconds or less) x6 or 500k+ single ice golem dmg x6 + 800k cyclone hit (each 2 seconds or less) x6 (with vaal skill - look at full dps version pob)
  • + 7000+ EHP Viable (atm got 7721 without elder belt)
  • + If you are lazy like me , u can do all content without any problems thats a build for u
  • + Pure fun
  • + You will never get bored
  • + All content (everything deleted)
  • + lvl 100 is a piece of cake
  • - Min-Max is VERY EXPENSIVE
  • - Some people dont like lazy builds (u do nothing, golems delete everything)

This build is based around the gem Venom Gyre and we are building it by stacking elemental damage and critical strike damage. If Venom Gyre feels bad we can easily switch to Cobra Lash, they are practically the same. By using Hrimsorrow's we convert a the rest of our Physical Damage to Cold, and then further amplify this damage by using things that increase our cold damage such as Hatred, Herald of Ice, and gear.

League Starter

Poe Witch Physical Damage Reduction

You can made golemancer as your league starter but need to do few things:

Poe Witch Physical Dmg Reductio
  • Your starter build will be selfcast Arc Build, and you can switch to golemancer at lvl 40
  • You dont need to buy anything on market , you just pick items from the floor so u can keep currency for your primordial jewels.
  • You can easly do 10 acts + start doing maps without buying anything!
  • When u get currency for primordial jewels u refund points and u can start playing as a golemancer. Like i said u dont buy anything from market as a arc because u dont need to. You just keep your currency for primordials.


Helmet: Summon Chaos Golem lvl 20 (lvl 21 high end), Summon Stone Golem lvl 20 (lvl 21 high end), Summon Lightning Golem lvl 20 (lvl 21 high end), Empower lvl 3 (level 4 - high end) 'this is our buff helmet' = ALL QUALITY 20% GEMS

Chest: Summon Ice Golem lvl 21 (lvl 20 is fine too but lvl 21 gives us more dmg also got more life) - Minion Damage Support 20 - Maim Support - Melee Physical Dmg - Multistrike - Empower 3 (level 4 gives us big dmg boost!) = ALL QUALITY 20% GEMS

If u get high end Astral Plate with +1 level , maim you swap Maim gem into Ruthless

If u want more clear speed you change Maim/Ruthless for Melee Splash gem :)

Weapon: Phase Run (level depends on ur dexterity) - Flame Dash lvl 20 - Incrueased Duration lvl 20 = ALL QUALITY 20% GEMS

Shield: Storm Brand lvl 20 - Curse on Hit lvl 20 - Vulnerability lvl 20 = ALL QUALITY 20% GEMS
Or we use diff gems if we want use MAX DPS version (2 curses)

Vulnerability = more dmg // Enfeeble = more survi

Ring: Essence Worm -> Hatred

Boots: Flesh offering 8 -Convocation 5 - Immortal Call 3 - CWDT 1 or we use here 2 curses + storm brand + curse on hit

Gloves: Depends on what u choose

Rare 4s gloves -> CWDT 1 - Immortal Call 3 - Desecrate lvl 7 - Flesh Offering lvl 8 or CWDT 1 - Immortal Call 3 - Increased Duration lvl 20 - Flesh Offering or (Diff setup depends on what u choose -> 2 extra gems)

Command of The Pit 1 socket - CWDT 1 - Immortal Call 3 - Increased Duration lvl 20 / Flesh Offering lvl 8 or War Banner - Generosity - (u pick 3rd such as vaal haste etc)

Command of The Pit 2 socket -> CWDT 1 - Immortal Call 3 or Generosity + Warbanner

Tip : Flesh Offering gives us ~10% more overall dmg (you can hit ~420k+ meele dmg on single golem x 6)

Path of Building Link

Massive YOLO version (+1 curse on tree): https://pastebin.com/T7g6KNmz

Big dmg but not yolo (crafted +1 curse on amulet): https://pastebin.com/hAneu9x4

[3.9] PoE Arc Elementalist - a beginner & SSF-friendly Lightning Caster - All Content & Mapmod

  • + cheap & fully SSF-capable
  • + smooth gameplay & progression
  • + fully immune to reflected damage
  • + capable to do all bossfights & mapmods
  • - not as high DPS potential as some other builds
  • - requires good positioning and flask uptime
  • - Lightning has inconsistent damage output
  • - not a deep-delving (1k+) build, obviously

Main Mechanics in this Build

‣ Chaining: Arc is a lightning-based spell with the ability to chain from monsters and destroyable objects, even around corners and out of your line of sight! Each time it chains, it will also split to
a second nearby enemy from where it can't chain further. The amount of times Arc can chain depends on its gem level and can be increased by enchantments.

‣ Shock: An elemental status ailment which increases the damage an enemy takes by up to 50% for a duration. Normally this is based on the amount of Lightning Damage dealt within a single hit relative to the enemies total life, however this build overrides that rule and can consistently put strong shocks on all enemies. This will be explained further in the Ascendancy part of this guide.

‣ Crit: An effective way to increase damage which consists of two parts, Critical Strike Chance and Critical Strike Multiplier. The former decides if your hit crits or not, the latter decides by how much its damage is amplified. Crits also have a 100% chance to apply Elemental Status Ailments if all other conditions are met.

‣ Mind over Matter: This is a Keystone which redirects 30% of all damage we take to our mana. For this to properly work, we need roughly 43% of our Life pool as Mana. Our sustain comes from Flasks, Mana Regeneration and Recovery.

‣ Dodge: Another layer of defense for us. Dodge comes in two parts, Chance to Dodge Attack Hits and Chance to Dodge Spell Hits, each giving a chance to avoid their respective damage source.
We get 40%/30% through passives and can get additional Dodge from gear.

Path of Building Link: https://pastebin.com/r3EEZjCa

More Details: poeurl.com/zlMPPhs

Witch Occultist

[3.9] PoE Vortex Cold Snap Occultist Endgame Build

Vortex, Controlled Destruction, Elemental Focus, Efficacy, Hypothermia, Swift Affliction

Vaal Cold Snap, Hypothermia, Bonechill, Efficacy

Note: This setup is designed to increase cold damage taken by bosses and to use the Vaal version to speed up the map clearing speed.

3L TRIGGER weapon

Storm Brand, Frost Bomb, Orb of Storms

Note: It is VERY important that they are linked in the order described above, the craft 'Trigger socketed spell when you use a skill' puts the ability on a 4 second CD and will be cast in the order of the links. This is used to provide cold resistance exposure (-25% cold res) debuff on enemies via Frost Bomb whilst the Storm Brand & Orb of Storms are consistently hitting enemies with Lightning damage making sure the enemies have lower Cold resistances via Elemental Equilibrium this makes it very important that you do NOT, EVER, get any sort of FLAT added cold damage on your tree or gear (%increased is fine, just not # added cold) as that will ruin this setup.

Cast When Damage Taken, Immortal Call

Note: The lvl of CWDT is suppose to be low, this comes down to a matter of taste, I prefer to keep it at lvl 3 with the Immortal Call at lvl 5, if it's higher it won't work. It also does not require Endurance Charges to function though the duration will be rather low without which is still enough to keep you from getting instantly killed by Porcupine packs that dies!

Mobility

- Flame Dash

- Phase Run, Increased Duration, Efficacy

Auras

- Malevolence, Discipline

Extra

If you play a high budget version you can run Blasphemy + Temporal Chains if you have a Solstice Vigil equipped!

Poe witch physical dmg reduction program

- Uniques. A couple uniques really 'turn on' this build for the endgame. Devouring Diadem and Vixen's Entrapment aren't 100% required to get this build off the ground but I will mention how some of the interactions of these items can make it easier to tackle the endgame.

This is a beginner-friendly, league-starter viable, solo-self-found viable, and comprehensive Bane Occultist guide. The leveling section in this guide is meant to take players with a fresh install or in a fresh league and get them into maps and started on a powerful character. Interested readers can find gear priority, stat suggestions, mechanics explanations, and a whole bunch of links that might be useful for newer players.

Bane

Bane - Despair - Swift Affliction - Efficacy - Controlled Destruction - Void Manipulation*

*NOTE: Consider Empower depending on what Path of Building deems appropriate for your build.

Other Curses

Temporal Chains - Enfeeble

Poacher's Mark

Auras

Malevolence. It's a more multiplier for damage.

Aspects/Arctic Armor/Clarity/Vaal Auras

Utility

Cast When Damage Taken – Immortal Call - Desecrate - Spell Cascade

Shield Charge – Fortify – Faster Attacks – Blood Magic – Culling Strike

Flame Dash/Lighting Warp/Illusory Warp/Frostblink

Chaos Golem

Decoy Totem

Other Nice to Haves

Vaal Haste

For all the speed demons.

Vaal Grace

Great all around Defensive buff in sticky situations.

Quality Priority

Bane > Damage Supports (All give .5% increase) > Curses

Path of Building Link: https://pastebin.com/WgsuSM7s

More Details: poeurl.com/cywC

Witch Necromancer

[3.9] PoE Raise Zombie Necromancer Tanky Build

  • + The Greatest Summoner Build in the History of POE
  • + Fast clear
  • + Fast farming
  • + Easy Shaper
  • + Easy Uber Elder
  • + Easy all content
  • + 90 minions doing everything for you
  • + Minimal buttons
  • + Can play POE while watching Netflix
  • + Can play POE with one hand (mouse only)
  • + Feels as smooth as butter
  • + Versatile, can go more offensive or defensive with easy gem/gear swap to suit any playstyle
  • + All map mods (except Phys reflect)
  • + Cheap (can do T15 on a few chaos... 6-10ex fully decked out)
  • + Extremely high damage (Fastest Uber Elder kill in the history of POE)
  • + Tanky (7000+ life, overcapped resistances, physical mitigation, leech, defensive minions, fortify, meat shield, and more.. and of course, extremely fast)... just watch me absorb a Shaper Beam in the Uber Elder gif at the top.
  • + With late game TANK setup you will reach over 14,000 eHP!!
  • + Never die
  • - People will get jealous of how you can farm three times as much currency as them and take down all content so easily on such a cheap build without pressing buttons

Add Flesh offering to get an extra 22% movespeed (if you do this you have to swap Commander of Darkness ascendancy to Mistress of Sacrifice)

Popping Vaal Haste gets us an extra 23% movespeed.

Using these above additions (+ pantheon bonuses) you can reach over 280% movespeed. CRAZY.

If you want to go all out on speed, there is also a +15% movespeed chest you can wear, and also some nearby passives you can pick up to get you over 300%... I haven't tried it yet... but I will purely for the shits and giggles :)

Path of Building Link:https://pastebin.com/CscQtnLf

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Summon Ice Golem is a minion spell, summoning a Golem that grants the player increased Critical Strike Chance and Accuracy while active. The Ice Golem can use a barrage of icy spikes and a chilling spinning dash that leaves chilled ground in addition to its melee attack.

Quick Jump

Pros & Cons

  • + GREAT DAMAGE ! u can hit 420k+ single ice golem dmg x6 +670k cyclone hit (each 2 seconds or less) x6 or 500k+ single ice golem dmg x6 + 800k cyclone hit (each 2 seconds or less) x6 (with vaal skill - look at full dps version pob)
  • + 7000+ EHP Viable (atm got 7721 without elder belt)
  • + If you are lazy like me , u can do all content without any problems thats a build for u
  • + Pure fun
  • + You will never get bored
  • + All content (everything deleted)
  • + lvl 100 is a piece of cake
  • - Min-Max is VERY EXPENSIVE
  • - Some people dont like lazy builds (u do nothing, golems delete everything)

League starter

Poe Witch Physical Dmg Reduction Software

You can made golemancer as your league starter but need to do few things:

  • Your starter build will be selfcast Arc Build, and you can switch to golemancer at lvl 40

  • You dont need to buy anything on market , you just pick items from the floor so u can keep currency for your primordial jewels.

  • You can easly do 10 acts + start doing maps without buying anything!

  • When u get currency for primordial jewels u refund points and u can start playing as a golemancer. Like i said u dont buy anything from market as a arc because u dont need to. You just keep your currency for primordials.

Skill Tree

Ascendancy

Liege of The Primordial -> Elemancer -> Shaper of Desolation -> Beacon of Ruin (for more dmg) or Paragon of Calamity

Pantheon

  • Lunaris + Gruthul -> mapping , bossing

  • Lunaris + Yugul -> Uber Elder / Shaper

Bandit: Kill All

Passive Tree & PoB

Path of Building Link

Massive YOLO version (+1 curse on tree): https://pastebin.com/T7g6KNmz
Big dmg but not yolo (crafted +1 curse on amulet): https://pastebin.com/hAneu9x4

Gems Setup

Helmet: Summon Chaos Golem lvl 20 (lvl 21 high end), Summon Stone Golem lvl 20 (lvl 21 high end), Summon Lightning Golem lvl 20 (lvl 21 high end), Empower lvl 3 (level 4 - high end) 'this is our buff helmet' = ALL QUALITY 20% GEMS

Chest: Summon Ice Golem lvl 21 (lvl 20 is fine too but lvl 21 gives us more dmg also got more life) - Minion Damage Support 20 - Maim Support - Melee Physical Dmg - Multistrike - Empower 3 (level 4 gives us big dmg boost!) = ALL QUALITY 20% GEMS

If u get high end Astral Plate with +1 level , maim you swap Maim gem into Ruthless

If u want more clear speed you change Maim/Ruthless for Melee Splash gem :)

Weapon: Phase Run (level depends on ur dexterity) - Flame Dash lvl 20 - Incrueased Duration lvl 20 = ALL QUALITY 20% GEMS

Shield: Storm Brand lvl 20 - Curse on Hit lvl 20 - Vulnerability lvl 20 = ALL QUALITY 20% GEMS
Or we use diff gems if we want use MAX DPS version (2 curses)

Vulnerability = more dmg // Enfeeble = more survi

Ring: Essence Worm -> Hatred

Boots: Flesh offering 8 -Convocation 5 - Immortal Call 3 - CWDT 1 or we use here 2 curses + storm brand + curse on hit

Gloves: Depends on what u choose

Rare 4s gloves -> CWDT 1 - Immortal Call 3 - Desecrate lvl 7 - Flesh Offering lvl 8 or CWDT 1 - Immortal Call 3 - Increased Duration lvl 20 - Flesh Offering or (Diff setup depends on what u choose -> 2 extra gems)

Command of The Pit 1 socket - CWDT 1 - Immortal Call 3 - Increased Duration lvl 20 / Flesh Offering lvl 8 or War Banner - Generosity - (u pick 3rd such as vaal haste etc)

Command of The Pit 2 socket -> CWDT 1 - Immortal Call 3 or Generosity + Warbanner

Tip : Flesh Offering gives us ~10% more overall dmg (you can hit ~420k+ meele dmg on single golem x 6)

Gear Setup

Helmet

Look at helmet with only Armour or Hybrid (Armour+Evasion) , dont buy with energy shield or only evasion

1 ->4 mean Cheap -> High End

1) Get any rare helmet with life + resistances
2) Get helmet with +1-3 level of socketed minion gems + life + resistances
3) Elder helmet with +1-3 level of socketed minion gems , +x lvl minion life , life , resistances
4) Elder helmet (enchanted) with +3 minion gems , lvl 16-20 minion life , high life , resistances

Dread Keep Fluted Bascinet, Demon Visage Eternal Burgonet, Sorrow Visage Eternal Burgonet

Those helmets are highend -> you pick Ice Golem 40% dmg for more dmg or Stone golem Buff for big life regen (survi)

Keep an eye on +3 level , minion life -> dont buy other rolls because u dont need them. Minion dmg is useless for us because in helmet we are using 'buff' golems and they deal no dmg. Just look at life roll there and resistances.

Chest

1 ->5 mean Cheap -> High End

1) - Tabula Rasa

2) - Any 6L rare chest with 4 red 1 blue 1 green socket

3) - Corrupted Tabula Rasa with +1 lvl socketed gems

4) - Skin of the Loyal (our goal) with 4 red 1 blue 1 green socket

I dont recommend buying Skin Of The Loyal with 2 green or 2 blue sockets. You do that only if its very cheap. I know u can put there FasterAttacks or Conc but you lose Maim! Stick with Tabula +1 will give u way more dmg till u can get 4red 1blue 1green.

5) - Grim Shroud Astral Plate

This is my Astral Plate which im using on league and its our high end. We are looking for +1 lvl , maim , life , life % , resistances. Why ? because we dont use anymore Maim gem in our chest but Ruthless! gives us huge dmg boost also mini stun

EDIT : because i had many questions.

Well yes i know getting +1 , maim , high life , life % is hard and very expensive. Thats why consider this as high end if u rly wanna push ur golemancer to limits. You really dont need this to kill everything around. If you are looking upgrade from skin of the loyal keep an eye on astral plate with maim , high life (100+) , life % so u can put there ruthless instead of maim gem or +1 , life (100+) , life % chest.

Weapon

We get ClayShaper for extra minions life + extra golem

Shield

Victarios Charity - huge dmg boost for our golems , free frenzy + power charge

Belt

We have two choices

1) We pick Stygian Vise with life + resistances + mana! (and we get extra room for jewel)

2) We pick Elder Leather Belt with life , life % , +mana!, resistances (gives us around 200 more life compared to Stygian with 50 life jewel roll)

Boot

Keep an eye on Armour boots! or hybrid (Armour + Evasion)

1 ->3 mean Cheap -> High End

1) - any rare boots with life , resistances , movement speed
2) - high life , 30 % movement speed , resistances
3) - Goliath Elder boots with high life , life % , 35% movement speed , resistances

Rings

1) - Essence Worm with Hatred

2) - Rare ring with high life , resistances and OPEN PREFIX so we can craft there mana + 'mom'

Amulet

Get as low rolls there as u can -> low rolls means more dmg , more life for our golems

Gloves

This is where fun beggins because we dont need Command of The Pit they will be our 'jewel keepers only'. I will explain why. Since GGG added War Banner our golems got more accuracy = more dmg. Without War Banner with 2 socket Command of The Pit we get 93% hit chance on our golems , if we use rare gloves with War Banner we get 91% hit chance means Command of The Pit gives us small boost, only place to keep more jewels.

This is our choices:

1) - Grip of the Council ! - yes my friends we gonna use that for massive dmg boost also we got now 2 extra gem slots :) Look at pob

1) - We get rare gloves with life , resistances and open prefix for crafting: Crusader Gloves

As you can see we got here dexterity (so we can have Phase Run lvl 20) and also 20% more minion dmg boost , also we get 4sockets means we can have more gems.

2) - Command of The Pit 1 socket. With War Banner and 1 socket Command of The Pit we get 95% hit chance on our golems (cap)

3) - Command of The Pit 2 socket. We got 2 jewels here + 1 in stygian. Keep in mind we already capped 95% hit chance on our golems with 1 socket Command of The Pit so we wont get more dmg with 2 socket only room for extra jewel.

Enchant

Helmet

  • Ice Golem 40% dmg (gives 5.5% more dmg on melee hit and tornado x 6 - HUGE DMG BOOST)

  • Stone Golem 150% Buff (huge life regen boost = survi )

Gloves

Commandment of Reflection

Boots

  • 2% Life/Mana regen

  • dodge spell

  • dodge attack hits

  • damage penetrate (works but keep that as ur last choice because we already deal tons of dmg)

Tips

First we summon 9 golems ( 6x ice golem + 1x stone golem + 1x chaos golem + 1 lightning golem). Use phase run for faster mapping and makes u 'invisible'. Keep in mind more frenzy charges you have longer phase run u got (ice golems grants us frenzy + power charge because we r using shield and Necromantic Aegis). Flame dash is our next movement skill (we skip obstacles also this is great movement skill to juke nukes such as shaper / uber elder fights). Turn on hatred and war banner (this is our dps boost for golems). Last one is Storm Brand we are using it for cast curse and also trigger Elemental Equilibrium. Since we are using Hatred (golems got extra cold dmg) so Elemental Equalibrium will make -50% cold res on mobs = more dmg for us :)

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