Best Type Of Dmg Fo Pvp Destiny 2

Destiny 2 players can use mods to up their game. But which ones are worth keeping, and which ones should you dismantle for parts and try again?

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As the levelling up and Power article in our Destiny 2 guide notes, mods are an important part of late game growth and Infusion. Getting hold of the rare +5 Attack and Defence mods, either in random drops or by the crafting facility available at Power 280 and up, is essential if you want to keep pushing without waiting on weekly Milestones.

But there are heaps of mods in Destiny 2 beyond the +5 Attack and Defence mods, and once you do have a full set of Power cap endgame gear you’ll want to swap out those Power boosting mods for something more useful. Which ones are worth holding onto, and which can you safely dismantle?

Arekkz has done some serious testing on mods to see how they actually affect your performance in Destiny 2. The video below explains his methodology and goes through his results, or you can read our full write-up below.

Grenade, melee and class ability cooldown mods

Turns out there’s no difference at all between the Rare and Legendary ability cooldown mods, which is surprising and a bit perplexing. Regardless of whether you pop a blue or a purple ability cooldown mod in, you’ll get the same result. So except for those +5 Power mods, which are only available in Legendary form, feel free to harvest all your Legendary mods for components.

The good news is these mods actually stack, so if you kit yourself out with more than one you can experience more profound effects. It seems that not all mods are available for every type of armour though, so you can’t, for example, put grenades on everything.

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Additionally, you get diminishing returns by stacking mods. Arekkz found that one grenade mod reduced his cooldown by 8 seconds, while two reduced it by 14 – not 16. Testing this again with three class ability mods, he saw a similar pattern.

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In terms of raw numbers, you’ll see better results by mixing up ability mods. That’s not to say specific build goals may not choose to stack mods anyway, but if you just want general improvement across the board then one mod for each of the three abilities – with other slots reserved for different mods – may be the optimal result.

Weapon reload, recoil and handling mods

Just a heads up: in Destiny 2 “weapon handing” means how quickly the weapon readies after you swap weapons or sprint, as well as how quickly you move between hipfire and a down-the-sights view.

In terms of reload speed, the Kinetic weapon reload speed mod gave 2.1 secs to 1.8 secs, which adds up to a significant edge in clutch situations. The Energy weapon handling speed mod made a noticeable difference, but it’s not as dramatic as the reload speed mod.

The recoil reduction mods for both categories made a noticeable difference to shot pattern, but will probably need to be tested on each individual weapon to see how effective it is. I’d recommend trying it if you have a weapon you love but struggle to keep stable; Arekkz reckons it’s not worth the loss of an ability mod.

Best

Like the Kinetic weapon version, the Power weapon recoil mod was definitely worthwhile, as it increases DPS significantly. Once again the weapon handling mod made a more subtle difference; see the video for comparisons.

Mobility, Resilience and Recovery mods

The resilience, mobility and recovery mods are pretty straight forward and are of most use for min-maxing. That is, if you want to hit up an extreme of tankiness or agility, or you love your current build in all ways bar its speed or fragility, you can fill in a hole.

That said, armour stats already provide one way to customise these stats, so it’s important to think about whether you really need a mod to do it – or whether a weapon or ability mod might serve you better.

Conclusions

Depending on how you play, your mod choice can make a huge difference. In the Leviathan Raid, reload speed mods may be the best way to increase your DPS for boss fights. On an encounter-to-encounter basis in PvE, though, the grenade and melee mods will almost certainly increase your chances to deal out more damage, more often. A 2-2-1 set up, with two mods each on your two most used abilities and one free choice (Power weapon reload is very tasty), is probably optimal for most players.

In PvP, weapon reload and handling mods are more important than abilities, due to the focus on weapon skills over grenade and melee. That said, given how prevalent the Hunter’s dodge is in the Crucible meta right now, it might be worth thinking about that.

What are the best Destiny 2 PvP weapons? After some smart changes from the game’s Crucible team, PvP in Destiny 2 is in a better spot now. A more balanced weapon meta, nerfed abilities across the board, and subtle extensions to times-to-kill have helped turn Destiny 2 into a more robust experience for PC multiplayer shooter fans.

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Recent changes also mean the Crucible feels more lethal, and the weapons are a crucial part of that. Despite the emphasis on balance, some guns still stand out from the pack. Here are the weapons you’ll want to track down to shine when once Trials of Osiris has resumed.

Our lineup of essential Crucible PvP weapons includes something for everyone, from precise exotics that will eliminate a Warlock mid-super at 500 yards, to SMGs that’ll melt anyone who gets close enough. Whether you prefer sniping, shotguns, or the humble hand cannon, here are the best Destiny 2 PvP weapons for you to seek out.

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The best Destiny 2 PvP guns are:

spare rations

Weapon type: Hand cannon
Rarity: Legendary
Source: The Reckoning

Hand cannons are in a pretty good spot in the meta right now, as they usually are, and this is a handy legendary one you can use to free up an exotic spot. The Spare Rations is pleasingly swift, and downs guardians with two shots to the head, and one to the body. Keep an eye out for one with the kill clip perk, as it’ll boost your damage if you reload after a precision kill.

thorn

Weapon type: Hand Cannon
Rarity: Exotic
Source: Complete the Thorn exotic quest

If you’ve got space for an Exotic, then Thorn is a deadly option. Not only can you down a foe in three headshots – two headshots and one body shot if you’d like – but you can also infect them with poison. Not only does this stop them from healing, but it also gives you some more visual information as you’ll see the numbers float above their head, even if they’re behind a wall.

mindbender’s ambition

Weapon type: Shotgun
Rarity: Legendary
Source: Hollowed Lair Nightfall Strike

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Shotguns have had a mixed time in Destiny 2, going from entirely useless to overly dominant. Shotties are in an okay spot right now, but it depends on which one you use. If you’re a fan of them and the aggressive playstyle that comes with it, we would recommend this one. You’ll have to wait until the Hollowed Lair comes into the Nightfall Strike rotation, but once it does, you can keep chipping away until you get a roll you like.

Beloved

Weapon type: Sniper
Rarity: Legendary
Source: The Menagerie

Sniper rifles in Destiny 2 have been making a steady comeback over the past year, and they’ve received another boost thanks to the Beloved. Essentially, the scope has a low zoom factor that makes it akin to a lot of snipers used in Destiny 2. Perks are to the user’s preference but can include additions to make the ADS much faster, or others that make flinch less severe.

Thunderlord

Weapon type: LMG
Rarity: Exotic
Source: Engram

We’ve gone over a few primary and secondary options, but you may be on the lookout for something for your heavy slot. LMGs are in a great spot as heavy ammo in the Crucible is still pretty plentiful, meaning that you can rack up some kills.

More Destiny 2 guides:
Destiny 2 Rose guide
Destiny 2 Crown of Sorrow guide
Destiny 2 Shadowkeep guide

And there you go, the best Destiny 2 PvP weapons to take into the Crucible. The meta is a fickle thing, and you never know when an update will shake everything up. Don’t worry though, as we’ll keep this guide up to date with all the comings and goings of the PvP Crucible meta.