D3 Singularity Dmg Per Essence

But I'm just guessing. If that were true then a cost reduction would use more of your essence on damage, for example a 20 Essence cost would be 180 going to damage for a +540% damage bonus. It would make sense if they did it this way. I guess the easy way to prove it is to see if it's possible to cast Singularity when you have less than 40 Essence. Jun 21, 2018  Singularity Mages attack for 200% Weapon Damage. From the Rune you will get a multiplicative bonus which calculates like this 3%. (Current Essence-(40.(1-RCR%))+1. So with Max Essence( excluding SoJ) while casting and RCR only from paragons the Mages will hit for 3944% Weapon Damage with Simulacrum.

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D3 Singularity Dmg Per Essence 2016

D3 Singularity Dmg Per Essence

D3 Singularity Dmg Per Essence 2017

Accursed VisageLevel: 70
  • Head
  • Set Helm
  • 660-759

  • Armor

    Primary

  • +626-750 Dexterity


  • +4 Random Magic Properties
  • Empty Socket
  • (2) Set:
  • Your generators generate 2 additional Hatred and 1 Discipline.
  • (4) Set:
  • Gain 60% damage reduction and deal 60% increased damage for 8 seconds if no enemy is within 10 yards of you.
  • (6) Set:
  • Your generators, Multishot, and Vengeance deal 40% increased damage for every point of Discipline you have.
  • Account Bound
Unique Equipped
Fiendish GripsLevel: 70
  • Hands
  • Set Gloves
  • 513-590

  • Armor

    Primary

  • +626-750 Dexterity

  • Critical Hit Chance Increased by 8.0-10.0%


  • +4 Random Magic Properties
  • (2) Set:
  • Your generators generate 2 additional Hatred and 1 Discipline.
  • (4) Set:
  • Gain 60% damage reduction and deal 60% increased damage for 8 seconds if no enemy is within 10 yards of you.
  • (6) Set:
  • Your generators, Multishot, and Vengeance deal 40% increased damage for every point of Discipline you have.
  • Account Bound
Unique Equipped
Unsanctified ShouldersLevel: 70
  • Shoulders
  • Set Shoulders
  • 586-674

  • Armor

    Primary

  • +416-500 Dexterity

  • +91-100 Resistance to All Elements


  • +4 Random Magic Properties
  • (2) Set:
  • Your generators generate 2 additional Hatred and 1 Discipline.
  • (4) Set:
  • Gain 60% damage reduction and deal 60% increased damage for 8 seconds if no enemy is within 10 yards of you.
  • (6) Set:
  • Your generators, Multishot, and Vengeance deal 40% increased damage for every point of Discipline you have.
  • Account Bound
Unique Equipped
Cage of the HellbornLevel: 70
  • Torso
  • Set Cloak
  • 660-759

  • Armor

    Primary

  • +416-500 Dexterity


  • +4 Random Magic Properties
  • Empty Socket
  • Empty Socket
  • Empty Socket
  • (2) Set:
  • Your generators generate 2 additional Hatred and 1 Discipline.
  • (4) Set:
  • Gain 60% damage reduction and deal 60% increased damage for 8 seconds if no enemy is within 10 yards of you.
  • (6) Set:
  • Your generators, Multishot, and Vengeance deal 40% increased damage for every point of Discipline you have.
  • Account Bound
Unique Equipped
Hell WalkersLevel: 70
  • Feet
  • Set Boots
  • 513-590

  • Armor

    Primary

  • +416-500 Dexterity

  • +416-500 Vitality


  • +4 Random Magic Properties
  • (2) Set:
  • Your generators generate 2 additional Hatred and 1 Discipline.
  • (4) Set:
  • Gain 60% damage reduction and deal 60% increased damage for 8 seconds if no enemy is within 10 yards of you.
  • (6) Set:
  • Your generators, Multishot, and Vengeance deal 40% increased damage for every point of Discipline you have.
  • Account Bound
Unique Equipped
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Unholy PlatesLevel: 70
  • Legs
  • Set Pants
  • 660-759

  • Armor

    Primary

  • +416-500 Dexterity


  • +4 Random Magic Properties
  • Empty Socket
  • Empty Socket
  • (2) Set:
  • Your generators generate 2 additional Hatred and 1 Discipline.
  • (4) Set:
  • Gain 60% damage reduction and deal 60% increased damage for 8 seconds if no enemy is within 10 yards of you.
  • (6) Set:
  • Your generators, Multishot, and Vengeance deal 40% increased damage for every point of Discipline you have.
  • Account Bound
Unique Equipped