Gbf Elemental Dmg Lowered 100

  1. Gbf Elemental Dmg Lowered 100 4
  2. Gbf Elemental Dmg Lowered 100 2
  3. Gbf Elemental Dmg Lowered 100 Pounds
  4. Gbf Elemental Dmg Lowered 100 3
  5. Gbf Elemental Dmg Lowered 100 1
  6. Gbf Elemental Dmg Lowered 100 For Sale

DMF 180 linear - 5 Axis CNC Milling Machines and 5 Axis CNC Milling Centers by DMG MORI. Used in osmosis and diffusion experiments, where one is looking for differences in the diffusion of starch when compared to glucose, in a semi permeable membrane system.

Attack Types: Normal Attack | Critical Attack | Charge Attack
Other Damage Types: Plain Damage | Bonus Damage | Supplemental Damage
Damage Formula: Basic Concepts | Detailed Formula | Damage Cap | Examples and Guidelines

Damage is the amount of harm that is inflicted with attack-oriented skills and debuffs.

  • 1Attacking
    • 1.1Damage Types
      • 1.1.3Damage Subtypes
    • 1.4Offensive Factors

Attacking[edit]

Attacking deals damage to your enemies. Once all the Health Points of your enemies drops to 0, you win. Dealing more damage allows you to contribute more in Raids. The most common method of dealing damage is through Attacks.

Damage Types[edit]

Every single damage source in the game has a type and a subtype.

Elemental[edit]

Elemental damage is the default type of damage dealt. It is generally the same element as the damage source. It can be mitigated by character buffs such as Phalanx, and can be reduced or amplified by elemental weaknesses or resistances.

Plain[edit]

Plain (or White) damage is a special type of damage. It can not be mitigated by any status effects. It is often seen through turn-based damage debuffs, special skills, or enemy Charge Attacks. The only known exceptions are turn-based damage debuffs, which can be mitigated with a shield.

Damage Subtypes[edit]

Dynamic[edit]

Dynamic damage is the default subtype of all damage. Dynamic damage has +/- spread post-damage calculation, and is often unwritten due to the large quantity of dynamic damage sources in the game.

Static[edit]

Static damage is the only other subtype of damage in Granblue Fantasy. Static damage has pre-defined damage values and does not have any kind of damage spread. Most player's first encounter with static damage is Proto Bahamut's Skyfall, which does 9,999,999 static Dark damage - requiring a 100% Damage Cut to survive.

Cap[edit]

The damage cap is an upper limit on how much player-inflicted damage can be dealt in various circumstances, before damage spread is applied. In general, each instance of normal attack damage is softcapped to 420,000 damage. Attacks such as Charge Attacks and Chain Bursts are softcapped to 1,700,000 damage. After this threshold, excess damage is reduced from 30% to 99%, depending on how much overflow from the softcap. Buffs such as Echo count as their own separate damage instance. Skills and damaging debuffs such as also has their own individual damage cap.

There are various ways to temporarily increase the damage cap, such as the summon or Ferry's Grausam skill. Most notably, the Hawkeye skill Crack Shot II and similar Break Assassin or OD Assassin skills raise the normal attack damage cap to 1,160,000 damage.

Formula[edit]

The basic damage formula is as follows:

Gbf Elemental Dmg Lowered 100 4

Damage Dealt = (100-s)% * Skill Multiplier * Damage Spread% * ATK * Critical Hit Bonus (if attack is Critical) / ( + (Victim's Defense + Buffs))

ATK = Base Attack * (Normal Multiplier * Omega Multiplier * Ex Multiplier * Elemental Multiplier)

Offensive Factors[edit]

Skills[edit]

Each instance of damage in the game has its own multiplier. Normal attacks have a multiplier of . Skills generally have their multipliers written in their tooltips.

Normal[edit]

Formula: (1 + ((Normal Multiplier * Normal Summon Multiplier) + Bahamut Weapon Skills + Character Summon Multiplier + In-combat Buffs)) * (1 + (Normal Enmity Multiplier)*(Normal Summon Multiplier))

Normal damage and enmity multipliers are gained from using Normal Weapon Skills.

Normal Summon multipliers are gained from using summons such as or .

Bahamut Weapon Skills can be gained from Bahamut Weapons, up to a cap of 50%.

Character Summon Multiplier is gained from summons such as or .

Buffs can be gained from Status Effects.

Omega[edit]

Formula: (1 + (Omega Damage Multiplier * Omega Summon Multiplier))*(1 + (Omega Enmity Multiplier * Omega Summon Multiplier))

Omega damage and enmity multipliers are gained form using Omega weapons.

Omega Summon Multipliers can be obtained by using Omega summons.

Ex[edit]

Samples:

Gbf Elemental Dmg Lowered 100 2

Formula:1 + Ex Skill Multiplier + (Mysterious Skill Multiplier * Mysterious Summon Multiplier)

Ex skills, colloquially known as Unknown skills, can be obtained from weapons such as .

Mysterious multiplier for the Idolm@ster collaboration event weapons can be boosted using .

Elemental[edit]

Formula: 1 + Elemental Affinity + Elemental Summon Multiplier + Elemental Buffs

Elemental Affinity is determined whether the victim's element is weak, neutral or strong to your element. These values are -0.25, 0 and 0.5 respectively.

Elemental Summon Multiplier is obtained from using summons such as .

Gbf Elemental Dmg Lowered 100 Pounds

Elemental Buffs are bonuses to element-based damage such as .

All entities in the game have an Innate Defense value, which determines the entity's resilience to damage. The most common defense value is 10. This stat can be modified by buffs such as and Elemental DMG Lowered buffs. It can't be lowered by more than 50% of its base value against enemy NPCs. Damage types such as Plain damage and Static damage generally ignore defense, and sometimes ignore .

Retrieved from 'http://gbf.wiki/index.php?title=Damage&oldid=242675'

This article is about the recruitable character. For the summon stone, see Europa (Summon). For the raid battle, see Europa (Raid).

GameStrategyLoreVoice
This character has multiple versions.
EuropaEuropa (Summer)
Europa
Gbf elemental dmg lowered 100 1
MAX HP2000
MAX ATK6800
Element
Style
Female
Voice ActorMai Nakahara
How to Recruit
Flash Gala
Recruitment Weapon
ID3040190000
Char ID3117
Uncap Limit
NameJPエウロペ
TitleJP麗しき水星の美姫
Voice ActorJP中原麻衣
Release Date2018-10-17
Other Sites
The maiden blessed by water descends to the sky realm. While setting out to fulfill a mission assigned to her by a dear primarch and to satisfy her own inner desires, Europa has an epiphany—that those who dwell in the mortal world possess a most charming luminosity about them. This remarkable discovery piques her curiosity regarding all things mortal and reinforces her desire to gaze upon further beauty.

Charge Attack

Charge Attack
IconNameEffect
Taurus Blight Massive Water damage to a foe.
All allies gain .
Skills
IconNameCooldownDurationObtainedEffect
Mana Blast 7 turns
Lvl 55:
6 turns
- Lvl 1
3-hit Water damage to random foes (Damage cap: ~230,000 per hit).[1]
Restore 30% of all allies' HP (Healing cap: 2000) and remove 1 debuff.
Tyros Aggeris 14 turns
Lvl 75:
12 turns
- Lvl 1
All allies gain .[1]
(Effect ends upon taking damage 2 times.)
Pleiades 7 turns 1 turn Lvl 45
700% Water damage to a foe (Damage cap: ~1,160,000).
Gain and .[1]
Gbf Elemental Dmg Lowered 100
IconNameObtainedEffect
Fountain Lotus Lvl 1
Gain 1 upon triple attack (Max: 5)
(Boost to and healing specs based on Fountain Lotus lvl)
Heavenly Allure Lvl 1
Allies gain an additional 30% boost to Water ATK when affected by .
Extended Mastery Support Skill EMP Lessen fire DMG
Extended Mastery Perks
Style
Individual
Over Mastery BonusPerpetuity Ring

‎‎

Gameplay Notes[edit]

  • Requires completing Side Story: What Makes the Sky Blue - Chapter 8: The One to unlock her first Fate Episode.

Tyros Aggeris[edit]

  • only loses 1 stack when damaged multiple times in a single turn.[1]
  • grants the following effects:
    • 15% Up
    • Effects equivalent to and .

Heavenly Allure[edit]

  • Does not stack with Aglovale's

Fountain Lotus[edit]

Stacks UpHealing and Healing Cap Up
10%20%
20%40%
30%60%
40%80%
50%100%
  • Source[1]

Gbf Elemental Dmg Lowered 100 3

Uncap Materials

Uncap 1★Uncap 2★Uncap 3★Uncap 4★
  • ×1
  • ×2
  • Flawless Prism ×1
  • Rupie ×1000
  • ×1
  • ×1
  • ×1
  • Flawless Prism ×3
  • ×5
  • Rupie ×2000
  • ×2
  • ×2
  • ×3
  • Rainbow Prism ×3
  • ×3
  • Rupie ×4000
  • ×3
  • ×5
  • Supreme Merit ×3
  • Rupie ×20000

Gbf Elemental Dmg Lowered 100 1

References[edit]

Gbf Elemental Dmg Lowered 100 For Sale

  1. 1.01.11.21.31.4Gamewith Europa https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/123858
Retrieved from 'http://gbf.wiki/index.php?title=Europa&oldid=289784'